Challenges

Challenges are a big part of Outlaster. Winning a challenge will grant the winning player/team safety and cannot be voted out through an Elimination that night.

Team Challenges
Team challenges occur at the beginning of the game, also known as “pre-merge”. Winning a team challenge grants the winning team(s) safety and they will not attend Elimination that night, meaning they cannot be voted but will also not vote (unless there is a Joint Elimination, in which case they would be safe but would still vote, see Challenge Events for more information).

Bag a Win
Description

This challenge consists of two sections. First, players must work with their team in order to transport 10 bags through an obstacle course to a bin. After all 10 bags are secured, players will, one at a time, attempt to throw bags at one of six poles in order to hit them. Each bag that knocks over a pole will award the team 1 point. The first team to 6 points will win. This challenge is similar to Buoy Baskets.

Tips


 * You can only carry one bag at a time. If you collect another bag while already holding one, you will drop the bag you were previously holding.
 * You must click/tap and hold to throw the bags.
 * When aiming the white lines/cursor at a pole, try to make it so the cursor goes behind the object, that way you reach far enough.
 * With further poles, sometimes, the bag will hit but bounce off. It helps to aim a little to the side and not at the very top.

Battering Brawl
Description

This challenge consists of a 1v1 (or 1v1v1 if there are three teams) with one player from each team. The players will then try to knock other players off of a small platform using a battering tool. The last player standing on the platform awards their team 1 point. This was carried on from Survivor.

Tips


 * You can click/tap and hold with the battering tool to charge it up and hit other players farther than normal.

Beat to the Punch
Description

This challenge consists of 2 (or 3, if there are three teams) obstacle courses. 1 player from each team will run the course and attempt to finish before the other player(s) do. Finishing the course awards the team 1 point. It is possible for more than 1 team to score a point in a single run, but this is not intended. This challenge is similar to Keys to Victory and was carried on from Survivor.

Tips


 * Due to how R15 avatars work, sometimes jumping too close to a platform will cause you to jump away from it. Try to use shift lock/camera lock to angle your character to the side to avoid this.

Buoy Baskets
 Description 

This challenge consists of 2 (or 3, if there are three teams) sets of baskets and 2 (or 3) bodies of water. The players on each team must dive into the water and bring buoys in the water to the other side. Once the correct amount of buoys have been deposited, players take turns trying to throw the buoys into the baskets. The first team to get a buoy in all 6 of their baskets will win safety.

 Tips 


 * Throwing a buoy in the same basket twice won't give the point, so don't try to do that.
 * If you're trying to grab a buoy and you can't, that means your team has collected all the required buoys already.
 * You should hold until the end of the white curve has just clipped into the basket, not when it's in front.
 * Sometimes, if a buoy bounces out, you still get the point.

Cargo Heist
Description

This challenge consists of three stations in which players must work with their team to supply items, box items, and deliver items. Each crate delivered awards the team 1 point. Players can switch stations, but it will cost them a 5 second penalty. The first team to get to 20 points will win.

Tips


 * Try not to switch stations unless your team actually needs help. It's best to distribute your teammates mostly evenly, but have slightly more in delivery.
 * If you are supplying items, try to see which items are shown on the open boxes at the next station.

Dig It
Description

This challenge consists of 4 (or 6, if there are three teams) players, 2 from each team, who must work together to dig through piles to find a bag which they must transport back to the start. Touching another player will cause you to steal the bag. Players holding the bag will move slower. The bag can also be thrown. When a person carrying the bag touches the start, their team is awarded 1 point.

Tips


 * Be ready for the other team to find the bag. If your other teammate is digging, try to stand guard of the other team(s).
 * You can click/tap and hold to throw the bag. This can help if your teammate is near the start, as they can grab the bag and secure it.
 * Another thing to do is have one teammate digging, and one standing at the mat to steal the bag just before it gets in.

Flag it Down
Description

This challenge consists of a small "arena" with flags scattered around it. Players must work with their team to secure 10 flags for their team. This challenge features a "dive" mechanic that can be activated by clicking/tapping. Diving into a player carrying a flag or a secured flag will allow you to steal the flag.

Tips


 * Guard your team's secured flags, other players can still steal them.
 * Use the dive! Stealing enemy flags will stun the player.
 * The dive feature can be a swift getaway after stealing a flag.

Keys to Victory
Description

This challenge consists of two or three obstacle courses (of which have the same layout every single time). Players will go one at a time to complete the course and collect a key along the way in order to unlock a chest at the end, awarding the team 1 point. This was carried on from Survivor.

Tips


 * Don't worry too much about finding the key, as it is usually placed on a spot you will walk over. But do pay attention, as it can be missable.

Order Ordeal
Description

This challenge consists of 2 (or 3, if there are three teams) players, one from each team, who will compete against the other player(s) to memorize and repeat a pattern of items. When successful, the team is awarded 1 point. This was carried on from Survivor.

Tips


 * Repeating the pattern to yourself two or three times out loud may help significantly in memorizing the pattern.
 * Don't say it in chat. That will automatically end that round, even if you say it in team chat.

Shipwrecked
Description

This challenge consists of two sections. First, players must work with their team to collect and transport parts of their ship in order to rebuild it. Once rebuilt, players must work with their team to move their ship by playing a small minigame in which two sections with a varying number of dots are shown, and you must click a button when the amount of dots in both sections match. Every time the boat travels 10% through, the team is awarded 1 point. The first team to 10 points will win.

Tips


 * Don't just try to get rid of all the mounds. If your ship is built, you don't need to dig.
 * When the ship is almost finished, there is no point going back for more pieces since very often there will be a consistent flow of parts.

Team Tandem
Description

This challenge consists of a course for each team, split into four sections with flags scattered around each section. Players must work with their team to activate all the flags in the section by touching them. Activating all the flags in a section will unlock the next section. The first team that has at least one player touching the end of the course will win. This was carried on from Survivor.

Tips


 * Some flags are hidden underwater in the first section, and all of them are underwater in the second section.
 * Going into first person view while underwater in this challenge may help you see better, especially if your graphics level is below 8.
 * Have someone (or some people) tag behind to see if there's any you have missed.

Water and Fire
Description

This challenge consists of 5 small obstacle courses with a pot of fire at the end of each course. Players must work with their team to transport a bucket of water to each pot of fire to eventually start it. Each fire that is started will give the team 1 point. The first team to 5 points will win.

Tips


 * Try not to jump, as it will cause you to lose water. The far middle obstacle course does not require you to jump - the gaps are small, you can simply walk along the squares.
 * Try to transport water to places where your teammates aren't going, this can distribute the water more evenly.
 * Sometimes, ladders and the far middle course glitch out, saying you lose water from falling. This can make it significantly more annoying.

Water Pressure
Description

This challenge consists of 2 (or 3, if there are three teams) obstacle courses. Players will attempt to complete the course along with another teammate. The course is split into a few sections. When one teammate completes a section, they must wait for the other teammate to finish that section before moving on. Each finish awards the team 1 point.

Tips


 * Take your time and focus on completing the course rather than going as fast as you possibly can. Messing up can cost a lot of time for your team.
 * With the high up obstacle course, you can't just fall and swim to the next section. This is a given but it seems to be something a lot of people try.

Individual Challenges:
Individual challenges occur later in the game, also known as “post-merge”, when there is only one team. The player (or players, if the 2 Winners event occurs) who wins cannot be voted at the next Elimination, but will still attend and vote.

Individual challenges are also used in the new Redemption mode.

Box Breakers
 Description 

This challenge consists of a bin for each player, a field of boxes, and a large board. During the challenge, players must break boxes using a hammer tool in order to reveal an item. They must transport these items back to their bin in order to retrieve the specific items shown by the large board. This challenge is separated into rounds in which 1 or 2 of the slowest players are eliminated from the challenge each round. The last player standing will win the challenge.

Tips


 * You can grab items that drop from other players' boxes before they grab them.
 * Items that are not shown on the large board will not spawn during the round they are displayed.

Bridging the Gap
Description

This challenge consists of a bridge along with a pile of bridge pieces for each player. Players must race against each other to place pieces into the bridge that match the color and have a shape that fits into each segment. Once the entire bridge is constructed, the player must walk to the end of the bridge in order to win. This was carried on from Survivor after being previously removed from that game.

Tips


 * Try to be one step ahead. If you place the pieces in order, look at the next segment and try to picture which bridge piece fits into that segment. Then, you can instantly walk back and look for the bridge piece quickly.
 * Some bridge pieces aren't used and are only placed into the pile in order to trick you.

Copycats
Description

This challenge consists of a large board, and one small board for each player. This challenge is separated into rounds in which 1 or 2 of the slowest players are eliminated from the challenge each round. During each round, 16 items will appear on the large board, and each player must copy it on their small board as fast as they can. The last player standing will win the challenge.

Tips


 * You can angle your camera to face towards the left in order to see what the next icon will be when you click on your tiles. This can significantly help since it is possible to see both the next icon and the large board at the same time.

Cryptic Combo
Description

This challenge consists of a combination lock for each player. The combination lock can be discovered by counting items in each of the six numbered pens. The first player to enter the correct code will win. This was carried on from Survivor, but the pens are now out of order.

Tips


 * It's easier to count the items in the order that they are numbered.
 * Writing down the code can work fairly well, but it can also slow you down. If possible (this mostly applies to PC users), type the number in the chat box, then click away to close it without pressing enter. This method is faster since you don't need an entire notebook and pen. Some people use calculators too.

Eye On The Prize
Description

This challenge consists of a large board, and 1 small board for each player. During the challenge, 12 items will be displayed on the large board, and players must search for the items and copy the placement of the items on their small board. The first player to correctly secure all 12 items will win. This was carried on from Survivor.

Tips


 * The game never hides items that are not on the board, so your first item can simply be the item closest to you.
 * When placing items or returning with an item, try to observe and see how many of each item you need, and map out those items. This strategy is easier to do when you have more items secured.

Finding Balance
Description

This challenge consists of one balance beam for each player. During the challenge, players will play a minigame in which a point moves across a bar. You must click/tap when the point is in a highlighted zone of the bar, which will give you additional time. Approximately every 30 seconds, the challenge increases in difficulty, which happens up to 3 times during the challenge. The last player left standing will win.

Tips


 * When the highlighted zone of the bar is a small sliver, try to click/tap when the point appears to be close to the zone. Trying to click/tap when the point appears to be on the zone will often fail due to reaction time and/or lag.

Flip Your Fate (REMOVED)
Description

This challenge consisted of a large board of tiles. In this challenge, players had to move to a tile directly adjacent to them (this includes diagonally), and the tile that they were standing on would become locked. Locked tiles could not be stood on by any other player. When a player was completely surrounded by locked tiles, they would be eliminated from the challenge. The last player standing would win. This was carried on from Survivor.

Tips


 * Try to give yourself a large space. If other players can't intercept your tiles, you won't have to plan your moves anymore.
 * If there are 5-7 players or at least 9 players in the challenge, the starting position will not be even. Some players will have advantages over others.
 * This is often the longest challenge in the game.

Holding On
Description

This challenge consists of a pole for each player. During the challenge, they will play a minigame in which points will move down a line, and players must click/tap when these points reach a zone near the bottom. The amount of lines will slowly increase throughout the challenge. If a point is missed, the player will slide down to the next section of the pole. If a player slides off of their pole, they will be eliminated from the challenge. The last player left standing (or hugging, I suppose!) will win. This was carried on from Survivor 's Get A Grip.

Tips


 * If more than 1 point (on the same line) is in the zone at once, clicking the zone will get rid of both points.
 * If you a player is playing on a computer, they can click the 1 key to get rid of any point in the 1st lane, and if they click the 2 key, they can get rid of any point in the 2nd lane, and so on.

Holey Buckets
 Description 

This challenge consists of a structure with a beam going around it in which players must put water into a bucket with holes and bring it around the beam and into a tube with a key at the bottom. Players have to pour the water into the tube to flush out the key. Players have to be fast, because the longer they take, the more water will spill out from the holes. Jumping or falling will cause players to spill their bucket. Once they've gotten their key, they must unlock the chest back at their start area. The first player to unlock their chest wins safety.

 Tips 


 * When you come back from pouring your water into the tube, try to jump into the water and back onto the ladder in one swift motion.
 * Try to jump on the ladder instead of starting at the bottom. That way, you'll save more time.
 * You can cut corners to a slight degree but be careful when doing this.

Mazed and Confused
Description

This challenge consists of a large maze in which players must retrieve 4 pendants located at each corner of the maze. Once collected, players must transport the pendant back to the start. The first player to retrieve all 4 pendants will win.

Tips


 * The maze is surprisingly not randomly generated.
 * The pendant in the far right is usually the easiest pendant to retrieve.

Picture Perfect
Description

This challenge consists of pieces of a photo, three bars, and a place to assemble a picture. Players must grab a piece of the picture, jump over the three bars, and place the piece where it's supposed to go in the assembly area. When the pieces spawn, they are jumbled, so you must figure out where they go. The first player to assemble the picture correctly wins safety. This was carried on from Survivor.

Tips


 * If you aren't sure about where a piece goes, place on any free space and arrange it and any other pieces after all the pieces have been transferred to the assembly area.
 * This IS actually meant to look like a smooth picture - most players will just chuck the blocks in and wonder why they have lost.

Plane Patterns
Description

This challenge consists of one small board and one large board for each player. During the challenge, players must copy the pattern displayed on their small board onto their large board by jumping on tiles. The first player to correctly copy 3 patterns will win.

Tips


 * This challenge is known to be very buggy, as sometimes jumping off of tiles will switch them. Try to move quickly in order to avoid this.
 * Don't move too quickly, though. Holding the jump button often won't switch the tiles.
 * Lag can make it so that your jumps don't register, so be very wary.

Slide and Retrieve
Description

This challenge consists of four randomly generated (from 3 templates) obstacle courses along with 2 giant slides. Players must race each other in order to retrieve pieces to a statue located at the end of each course. They must transport each piece back to the start, then slide back down. The first player to retrieve and secure all 4 pieces of the statue will win.

Tips


 * If the course that consists of black cylinders hanging from ropes appears, do that course first, since it can be buggy after other players have completed it.
 * The set of spheres can also be very buggy after other players have done it. With the spheres, jump in the middle for more stability and less chance of falling.
 * Pretty much the only one that doesn't get buggy is the solid platform jumps.

Challenge Events
There is a small chance that, before a challenge, an event will occur. These vary depending on whether the teams are merged or not.

Team Events
Team Swap

In the event of a Team Swap, players will be randomly assigned to a team. It is possible for some players to remain on the same team that they were already on. This can also happen when three teams are merging into two teams or when two teams are merging into three teams.

Team Desertion

In the event of a Team Desertion, all players (regardless of team) will have the opportunity to leave their team and move to the opposite team. If, after the event, the teams are uneven, random players will be assigned to a new team in order to even out the teams.

Hostage

In the event of a Hostage, a team will temporarily take one member from the other team.

They will return to their original team the next day.

Steal

In the event of a Steal, a team will permanently take one member from the other team.

2 Winners (Teams)

This event allows two teams to win instead of one. This event will only occur when there are three teams.

Joint Elimination

In the event of a Joint Elimination, both losing teams will attend Elimination at the same time, and you will be allowed to vote out players from the other team.

This is typically quite rare, but it can happen in normal servers.

Separate Elimination

In the event of a Separate Elimination, two teams will attend Elimination, but will not do so at the same time.

Individual Events
2 Winners (Individual)

In the event of 2 Winners, two people will receive safety. This is similar to its teams-only counterpart.

Compete for Advantage

In this event, players are given the option to compete for safety, or compete for a random advantage. You will not get to see who competes for what. This is similar to the 2 Winners event, except each winner receives a different reward.

Trivia

 * In the Roblox Survivor version of Picture Perfect, once you had placed a piece down, you could no longer pick it back up. This was changed for Outlaster.
 * Flip Your Fate was removed in May 2021.